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Kickstarter and Backhanded Developer Culture - Vimarsana News

Kickstarter and Backhanded Developer Culture

Facebook TwitterIn the past decade PC gaming has been revolutionized by the distribution of software via online marketplaces. With the massive success of digital distributors such as Steam, the access most gamers have been given to PC gaming and its community has not only skyrocketed sales of digitally-downloadable games but also fostered a very comfortable […]

3 Things I Wish I Knew when I started Level Design tutorial - Vimarsana News

3 Things I Wish I Knew when I started Level Design tutorial

Do you think Level Design is easy? Think Again! Having a memorable, engaging and intuitive level design takes a lot of practice, experience and the right knowledge to set you up on the right path. Here are a few things I wish I knew when I started the...

Interview: Dave Mervik of Tarsier Studios - Vimarsana News

Interview: Dave Mervik of Tarsier Studios

Facebook TwitterDave Mervik, the Narrative Designer for Tarsier Studios, took the time to talk to me about Roald Dahl novels, the hidden blessings in cancelled games, and Tarsier’s new “suspense-adventure” game, Hunger.B –  First off, if you could tell us your name and what your role on the game Hunger is.D – My name’s Dave Mervik and I’m the […]

Freshman Year: A Game About Sexual Harassment by Nina Freeman - Vimarsana News

Freshman Year: A Game About Sexual Harassment by Nina Freeman

“Please be aware that this game depicts scenarios that may be distressing to people who have experienced abuse.” A very potent warning rests under Indie Developer Nina Freeman’s new game, Freshman Year.  It’s a warning I wasn’t sure how to take, being as I am lucky enough to never have experienced abuse.  But Nina’s new game doesn’t necessarily pull punches when getting its point across, no matter who you are or what you’ve experienced.   Freshman Year tells the autobiographical story of Nina who has recently moved to New York to go to college.  After being approached ...

Cable Ties' foray into gaming - Vimarsana News

Cable Ties' foray into gaming

Cable Ties' foray into gaming By Cat Woods Normal text size Advertisement “And if I can't hope, nothing's ever gonna change.” So go the lyrics to Melbourne band Cable Ties’ song Hope, which is the soundtrack to a new independent game. In April, the band were invited to collaborate with game designer Cecile Richard and producer Maize Wallin on crafting the soundtrack to Richard's game, Hope. The game, free online, is designed to challenge feelings of hopelessness and confront issues of anxiety and self-criticism. Jenny McKechnie (left), Shauna Boyle and Nick Brown. The collaboration wa...

Source: smh.com.au