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ALCF to Hold Developer Session on "Introduction to Migrating to the SYCL Portal," Jan. 25 - High-Performance Computing News Analysis - Vimarsana News

ALCF to Hold Developer Session on "Introduction to Migrating to the SYCL Portal," Jan. 25 - High-Performance Computing News Analysis

The Argonne Leadership Computing Facility will hold a developer session on “Introduction to Migrating to the SYCL Portal” on Wednesday, January 25 from 11 [...]

Innovation Accelerated: Step Into Intel's SC'21 Virtual Experience - Vimarsana News

Innovation Accelerated: Step Into Intel's SC'21 Virtual Experience

[Sponsored Post] Get the latest Intel and community technology updates in the virtual HPC + AI Pavilion for Supercomputing 2021. Catch the demos, fireside [...]

xenia - Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia's GPU Emulation - Vimarsana News

xenia - Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia's GPU Emulation

Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation xenia Apr 27, 2021 d3d12_edram_rov d3d12_resolution_scale . Please check the end of this post to see if you need to change anything in your config. Hello again world! It’s Triang3l, the graphics programmer of Xenia, with a new blog post — after almost 6 years since the last message, and while we’ve been silent here for all that time, it has been long enough for a lot of great things to happen in Xbox 360 emulation! Back in 2015, the list of games that cou...

Source: xenia.jp