Alan Wake 2 Dev Talks Integration of Mesh Shaders & DLSS 3.5, Explains Work Graphs Importance in Future Games
We interviewed Tatu Aalto, Lead Graphics Programmer at Remedy, to discuss the integration of Mesh Shaders and DLSS 3.5 in Alan Wake 2.
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We interviewed Tatu Aalto, Lead Graphics Programmer at Remedy, to discuss the integration of Mesh Shaders and DLSS 3.5 in Alan Wake 2.
Remedy Entertainment has released the launch trailer for Alan Wake 2. Meanwhile, the studio confirmed DualSense support on PC, too.
Take a look at the first stunning trailer of Alan Wake 2 with path tracing and NVIDIA DLSS 3.5 enabled on a GeForce RTX 40 GPU.
NVIDIA announces DLSS 3.5 which leverages AI to improve ray-traced image quality to deliver some impressive results that look better than native rendering.
The Elder Scrolls Online is over seven years old and Lead Graphics Programmer Alex Tardif talks with Shacknews about keeping the MMORPG looking fresh.