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Enjoy Juiced.GS Volume 28, Issue 2 (June 2023) - Vimarsana News

Enjoy Juiced.GS Volume 28, Issue 2 (June 2023)

The June 2023 issue of Juiced.GS has shipped, with a ChatGPT tutorial, review of Nox Archaist: Lord of Storms, and more!

Source: juiced.gs
Wired Magazine features Apple II new RPG Nox Archaist - Vimarsana News

Wired Magazine features Apple II new RPG Nox Archaist

Email Retrocomputing and retro gaming continue to get noticed by major news outlets. First was the New York Times with the article The Impractical but Indisputable Rise of Retrocomputing published on January 8th, and now Wired Magazine, with the article People Still Really Love the Apple II. Wired’s article is a bit more focused on a game that we are all aware of, recently released for the Apple II – Nox Archaist by 6502 Workshop. Wired’s article actually covers the recent interview that Mark Lemmert, developer of Nox Archaist, gave to the podcast   Geek’s Guide to the Galaxy...

People still really like the Apple II - Vimarsana News

People still really like the Apple II

People still really like the Apple II News Highlights: People still really like the Apple II Production of the Apple II computer stopped in 1993, but that didn’t stop fans like Mark Lemmert from creating new programs for it. Lemmert’s game Nox Archaist, released last month, is a role-playing game modeled on the classic Ultima series. “I’ve always wondered if there could have been another iteration of a game like Ultima on the Apple II that pushed it further,” said Lemmert in episode 450 of the Geek’s Guide to the Galaxy podcast. “Maybe not something on the level of Ultima 6 â€...

People Still Really Love the Apple II - Vimarsana News

People Still Really Love the Apple II

Ultima, Prince of Persia, and Wasteland. Games journalist David L. Craddock explores the history of Apple II games in his 2017 book Break Out, which is packed with photos and screenshots. “The cool thing about all the pictures—concept art, illustrations, and so forth—that I included is that all of those came from [developers like] Richard Garriott, Brian Fargo, and Jordan Mechner,” Craddock says. “Everyone I talked to thought it was a really cool idea and sent me a ton of stuff.” Many of those developers also appear as characters in Nox Archaist. Lemmert was particularly excit...

Source: wired.com