Half-Life: Alyx Almost Had Enemies Who Reacted When You Flipped Them Off
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Image: Valve / Kotaku
Hands. You wouldn’t have human civilisation without them, meaning you wouldn’t have video games, either. Or, like, houses. But even though hands are front and centre in many games, we don’t talk about them all that often. On this week’s episode of
Splitscreen, we stop keeping hands at arm’s length. In honour of
In our first segment, Ash Parrish, Mike Fahey, and I explore the history of hands and the curious lack of games that feature the sort of cringe-inducing hand carnage that permeates recent
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