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Top News In Vulkan Apis Today - Breaking & Trending Today

AMD releases FSR 2.0 source code as FSR 1.0 turns 1-year old

As of yesterday, AMD's FidelityFX Super Resolution technology is one year old, and developers are now shifting to bring support for FSR 2.0 which is already heading to a good number of titles. Now, it is even easier to implement FSR 2.0 and poke around the technology, as AMD has officially released the source code … ....

Vulkan Apis , Super Resolution , Unreal Engine , Fsr 2 0 , Open Source ,

AMD Mero APU with RDNA 2 GPU powers Magic Leap AR headset

Magic Leap Demophon Augmented Reality (AR) headset with Android 10 + AMD Mero APU (Zen 2 CPU + RDNA 2 GPU) spotted on Basemark. ....

Van Gogh , Vulkan Apis , Basemark Powerboard , Magic Leap , Steam Deck , Compute Vision , Md Mero , Ero Apu , Md Mero Apu , Magic Leap , Agic Leap Ar , Augmented Reality , Rdna 2 , Dna 2 Gpu ,

AMD's low-power Mero APU may be destined for Mixed Reality devices

AMD Mero APUs are not particularly popular, but their use cases sure are interesting. Aimed at low-power mobile devices, the Mero chips were first mentioned over two years ago, but we are only now seeing them being used on an actual device. As discovered by rogame in the BaseMark database, the first AMD Mero APU … ....

Mero Apus , Vulkan Apis , Van Gogh , Magic Leap , Compute Vision , Steam Deck , Low Power ,

zeux.io - Writing an efficient Vulkan renderer

In 2018, I wrote an article “Writing an efficient Vulkan renderer” for GPU Zen 2 book, which was published in 2019. In this article I tried to aggregate as much information about Vulkan performance as I could - instead of trying to focus on one particular aspect or application, this is trying to cover a wide range of topics, give readers an understanding of the behavior of different APIs on real hardware and provide a range of options for each problem that needs to be solved.

At the time of publishing this article, the Kindle edition of the book is available for $2.99 on Amazon - that’s cheaper than a cup of coffee and it’s definitely worth your time and money. It contains many great articles about rendering effects and design.

This, however, is the full, free of charge copy of the article - hopefully it will help graphics programmers to understand and use Vulkan to the full of its ability. The article has been lightly edited to mention Vulkan 1.1/1.2 promotions w ....

Dorian Fevrier , Vulkan Apis , Tobias Hector , Khronos Group , Radeon Graphics Profiler , Effect Framework ,