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Gamasutra - Press Releases- Wolcen Chronicle1’s first content update: Bloodstorm


 
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
Nice, France – 01/04/2021.
Wolcen: Lords of Mayhem will receive the first free downloadable content update for Chronicle1: Bloodtrail on Steam
today. 
 
13
th
of February 2020 and gathered more than a million players that will discover and take part in the story of the Children of Heimlock, split into three Chapters, before experiencing an end game experience in the Champion of Stormfall mode. Wolcen allows for a Classless progression powered by a rotating Passive Skill Tree called the Gate of Fates, a high amount of gear, gems and reagents, as well as dozens of Skills, all customizable through active and passive modifiers. ....

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Space Groove Is Out! 'League of Legends' March Skin Series, Splash Art, Animation and Champions for Patch 11.6


03.16.2021 20:Mar PM EDT
Space Groove Is Out! League of Legends March Skin Series, Splash Art, Animation and Champions for Patch 11.6
In the Season 2021 Opening Day that premiered on January 8, League of Legends promised fans with brand new thematic skins. Developers mentioned that they were planning to increase skin roll-out this year, especially for champions who have not received any new skins.
After the February Lunar New Year, Space Groove was the next major skin thematic Devs had in mind.
(Photo : @leagueoflegends Twitter Accout)
League of Legends Space Groove Skin Series
Quoted as psychedelic retro-futurism in space, Space Groove is an eccentric take of a sci-fi universe full of fun and color, where the laws of physic and logic don t always apply. ....

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Gamasutra - Get a job: Demiurge Studios seeks a UI/UX Director


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The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Location: Cambridge, Massachusetts
Hello, are you a unicorn? We d like one. Someone who can talk to designers, write a spec, make a perfect wireframe, clothe it in a gorgeous UI, then roll up their sleeves and implement it in game. Please do it on time, run user tests, gather notes, make it better. And in doing so, push our standards for game UX higher. Also! You can lead a design team, elevate & improve their work, you track current trends in interface development, and you re humble enough to accept feedback from anywhere - the newbiest players, as well as the CEO. That s one heck of a unicorn. ....

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Gamasutra - Press Releases- Afterlife-Exploring Metroidvania 8Doors Launches on April 8th


 
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
SEATTLE - Mar 17, 2021 |
8Doors: Arum’s Afterlife Adventure, an immersive and beautiful metroidvania-style game being published by NEOWIZ and developed by Rootless Studio, will be released on Steam and GOG on April 8th.
 
8Doors is a story-rich adventure game that is based on the Korean myth of “Princess Bari” and follows ‘Arum’ as she ventures deep into the afterlife in search of her father’s soul. Along the way she’ll have to navigate a treacherous path through purgatory which is beautifully presented in just three colors; Red, White and Black. 8Doors features a sprawling map that has 8 distinct regions (one for each “Door of Purgatory”) and a wide-range of monsters and bosses that bring Korean folktales to life. Arum can also wield 7 different weapons and utilize a multitude of skills to help her f ....

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Gamasutra: Simon Carless's Blog - How to differentiate your game for success in 2021


How to differentiate your game for success in 2021
by Simon Carless on 03/17/21 04:20:00 pm
 
 
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
 
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
Look, it’s us again! You know, the wordy but helpful newsletter/column about game platforms and discovery written by that guy who likes typing a lot. (Sorry, Clubhouse, we’ll get to you at some point.) ....

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