7 Nudges & Manipulative Techniques present in Undertale by Mattia Podini on 04/15/21 12:36:00 pm The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
games take advantage of specific processes peculiar to the human mind. Influencing the player means
keeping control, and the degree of this condition is ultimately decided by designers.
Part of the success of the indie RPG Undertale resides in its skillful control of in-game mechanisms and information. The aim of this article is to present 7 cognitive biases and psychological effects,
FOVO: A new 3D rendering technique based on human vision by Robert Pepperell on 05/27/20 02:46:00 pm The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
Here’s a question for your next virtual pub quiz: what do linear perspective projection, the first commercial photographic process, the first photographic negative, digital image transmission, and the bullet-time effect used in The Matrix all have in common? Answer: they were all invented by artists:
Image technologies invented by artists: The technique of linear perspective the basic geometry that underpins all computer graphics engines was discovered by the painter and architect Brunelleschi and his associates in Florence in the early 1400s, and later refined by Leonardo da Vinci. The first commercial photography