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March 26, 2024
DirectSR (Direct Super Resolution) tech for DirectX is compatible with PC and Xbox and makes it simple for developers to add DLSS, FSR, and XeSS.
March 25, 2024
GDC 2024 saw the unveiling of the Microsoft DirectSR API during the DirectX State of the Union talk. The API is based on AMD FSR 2.2.2.
March 25, 2024
Microsoft, alongside NVIDIA and AMD revealed DirectSR, a new DirectX API which has been designed to improve the implementation of upscaling technologies into…
March 25, 2024
How long will we have to wait for this literally game-changing development?
March 24, 2024
After spending the week at GDC, here are my big takeaways from advancements in the world of PC graphics and tech.
March 24, 2024
GDC 2024 saw the unveiling of the Microsoft DirectSR API during the DirectX State of the Union talk. The API is based on AMD FSR 2.2.2.
February 29, 2024
Microsoft has officially announced DirectSR, a new API designed to help game developers implement Super Resolution (SR) support for all kinds of hardware from Nvidia, AMD, and Intel.
February 29, 2024
Microsoft's DirectSR technology is going to help make integration of NVIDIA DLSS, AMD FSR & Intel XeSS into games much more easier.
February 29, 2024
Currently, game developers need to support each upscaling method individually.
February 29, 2024
Designed in collaboration with GPU vendors, the new DirectSR API is hoped to make it simpler for developers to add upscalers to games.