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Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #91 - Shaders and Math, Oh My!

Game Dev Digest Issue #91 - Shaders and Math, Oh My! by Mike Marrone on 04/23/21 11:12:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com A shader deep dive you never knew you wanted till now! Plus learn some math, test and debug and other cool stuff. Enjoy! Run Pong on the GPU with Compute Shaders in Unity - This article is about adding interactivity and game logic to Compute Shaders. We’ll do this by writing a version of Pong that runs on the GPU through Compute Shaders.

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials

Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials by Mike Marrone on 03/12/21 11:05:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com More tutorials this week, and even tutorials on how to create tutorials! Plus the usual great stuff and tons of assets down below. Enjoy! Unity at GDC Showcase - Join us for this free online event highlighting Unity features for game developers, creator stories, and lots more. Don’t miss it – March 15–19, 2021.

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #84 - Learning, Tips, and Free Courses

Game Dev Digest Issue #84 - Learning, Tips, and Free Courses by Mike Marrone on 03/05/21 10:18:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com A ton of great content this week, I m sure there is at least something for everyone. Check out Steven Yau s compilation, and if you ve been procrastinating about learning to write shaders now is the perfect chance with Freya Holmér s YouTube course. Some great assets to get you going at the end including an excellent decal system and an explosion package you can get both for free!

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #83

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #83
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Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #81 - 2D, Animation, and more

Game Dev Digest Issue #81 - 2D, Animation, and more by Mike Marrone on 02/12/21 11:17:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com Lots of varied content this week, with some emphasis on 2D, animations, vfx and more. Grab it while it s hot! A lightning round of great tips for 2D games - Are you planning to make a 2D game with Unity? Then take a look at these handy tips from our 2D Technical Product Manager Rus Scammell and 2D Product Marketing Manager Eduardo Oriz, that will help you get started quickly and work efficiently throughout your entire project.

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