📰 Work Graphs News
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February 29, 2024
Microsoft has officially announced DirectSR, a new API designed to help game developers implement Super Resolution (SR) support for all kinds of hardware from Nvidia, AMD, and Intel.
November 22, 2023
We interviewed Tatu Aalto, Lead Graphics Programmer at Remedy, to discuss the integration of Mesh Shaders and DLSS 3.5 in Alan Wake 2.
September 21, 2023
AMD has released its latest Radeon 23.9.2 GPU Driver which adds support for the latest games, Anti-Lag+ in various titles, & optimizations.
June 23, 2023
Microsoft has introduced its brand new preview of the Agility SDK which adds support for GPU Work Graphs, Wave Matrix, and AV1.
June 23, 2023
The Agility SDK v1.711 preview release also includes support for encoding AV1 video on GPUs so game developers will see faster encoding times, although it's currently limited to NVIDIA GPUs.