Notes: The gamification market size is expected to accelerate at a CAGR of over 27% during the forecast period. The gamification market is segmented by End-user (Healthcare, Entertainment, Retail, Education, and Others), Geography (North America, Europe, APAC, South America, and MEA), Application (Consumer-driven application and Enterprise-driven application), and Market Landscape (User engagement, Brand loyalty, Brand awareness, Training, and Motivation). The market is fragmented due to the presence of many established vendors holding significant market share. The research report offers information on several market vendors, including Allen Interactions Inc., Ambition, BI WORLDWIDE, Cognizant Technology Solutions Corp., GP Strategies Corp., Hoopla Software Inc., Intertek Group Plc, Microsoft Corp., MPS Interactive Systems Ltd., and SAP SE.