around occurred 1.5 seconds before impact. >> pause it, please. jim, i'll fwet to you in a second, but i see you shaking your head. >> too late. 1.5 before impact to call a go around, you don't even have time to react to get the power, you know, to pull back, to get the plane out of there. 1.5 seconds. i mean, just a split second. it's just too late to save the plane at that point. >> agreed, jim tillman? >> not only do i agree. i can tell you something -- at that point, yeah, that stick shaker, the worst thing you can do once you're at that point, the sequence of evented, is to pull back on the stick because when you do that, you aggravate the stall and there's no other thing that you can do. i mean, they just ran out of options. i mean, it was at a point in time where the options were very, very poor and very limited. at this point i just feel like you need to hold on the best you