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It's challenging to introduce Returnal without immediately mentioning the debate around difficulty it has sparked. Like Sekiro: Shadow Die Twice in 2019, and many other games before it, Housemarque's roguelike third-person shooter shipped with only one difficulty level and sparked an intense debate among press and consumers alike. Needless to say that the difficulty level in question is far from being user-friendly. The Washington Post's reviewer, Gene Park, actually didn't score the game because he wasn't able to make it to the second area of the game in time for publication. "I can't call this a review," he wrote. "I didn't get very far in Returnal, and it's not for lack of trying. The game is tough for me -- and I play Dark Souls to relax."