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Technological Universities: Popular areas of study - Vimarsana News

Technological Universities: Popular areas of study

Technological Universities are being created, but what types of courses will they offer?

'Loner' Lancashire computer games programmer who hacked schools friends' intimate photos spared jail - Vimarsana News

'Loner' Lancashire computer games programmer who hacked schools friends' intimate photos spared jail

Michael Grime, 22, (pictured) from Lancashire, hacked his way into online accounts of YouTube stars and schools friends to download intimate photographs of them but was spared jail yesterday.

University of the West of Scotland (UWS) Games Course Achieves TIGA Accreditation - Vimarsana News

University of the West of Scotland (UWS) Games Course Achieves TIGA Accreditation

University of the West of Scotland (UWS) Games Course Achieves TIGA Accreditation BSc (Hons) Computer Games Development Accreditation - awarded The BSc (Hons) Computer Games Development course provides a four-year programme of study in which students are introduced to a range of different pathways into the games industry. The curriculum encompasses a broad range of generalist skills which equip graduates well for industry roles as indie game developers or provide a foundation for further study in specialist industry roles. The recorded destinations of students graduating from the course show...

University of the West of Scotland (UWS) Games Course Achieves TIGA Accreditation - Vimarsana News

University of the West of Scotland (UWS) Games Course Achieves TIGA Accreditation

/PRNewswire/ -- TIGA, the games industry trade association, is pleased to announce the accreditation of the following games course at UWS: BSc (Hons) Computer...

Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #91 - Shaders and Math, Oh My! - Vimarsana News

Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #91 - Shaders and Math, Oh My!

Game Dev Digest Issue #91 - Shaders and Math, Oh My! by Mike Marrone on 04/23/21 11:12:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com A shader deep dive you never knew you wanted till now! Plus learn some math, test and debug and other cool stuff. Enjoy! Run Pong on the GPU...