Mario: How a plumber inspired today's gamers and creators
Industry figures and gamers tell us about their memories of Super Mario, and how the plumber influenced their work today
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Industry figures and gamers tell us about their memories of Super Mario, and how the plumber influenced their work today
Running free online this Monday and Tuesday, the GAconf Europe brings developers and players together to discuss accessibility in video games.
Everyone loves a more stable game.
Microsoft updates its Xbox Accessibility Guidelines Feb 16, 2021 15:30 EST with 0 comments In a blog post called The Future of Game Accessibility on Xbox, Microsoft announced some changes that it's making to its Xbox Accessibility Guidelines (XAGs). The XAGs were first launched in January 2020 as a way for developers to go down a checklist and make sure that their games are accessible. Of course, the team listened to feedback, and that's why there are some changes happening today. A lot of it is about making the XAGs simpler. Language is going to be simplified, usi...
'); } The sun is setting on 2020, a year dominated by political upheaval, a once-in-a-century global pandemic, and no small amount of other front-page news events that kept us all glued to our phones night after night. In the age of doomscrolling, the game industry churned on, buoyed by both unexpected success from the prevalence of lockdown orders across the globe and rocked by the same upheavals that impacted ordinary folks around the globe. Here's a breakdown of the 10 trends and events that defined our industry this year. Maybe someday we'll learn some lessons from them. The Fucking Pande...