'); } The sun is setting on 2020, a year dominated by political upheaval, a once-in-a-century global pandemic, and no small amount of other front-page news events that kept us all glued to our phones night after night. In the age of doomscrolling, the game industry churned on, buoyed by both unexpected success from the prevalence of lockdown orders across the globe and rocked by the same upheavals that impacted ordinary folks around the globe. Here's a breakdown of the 10 trends and events that defined our industry this year. Maybe someday we'll learn some lessons from them. The Fucking Pandemic For better and for worse the global spread of COVID-19 reshaped the video game industry in ways that will be felt for years to come. Large studios suddenly developed robust remote work infrastructure. Physical events that shaped the year's marketing cycle were canceled. Developers of all stripes saw their daily average users spike upward, and multiple companiesreported huge increases to revenue as lockdown orders cooped players indoors.