Pikuma: Understanding the Origins and the Evolution of Vi & Vim
The history of Vi & Vim goes hand in hand with the history of open-source software. This article looks at the historical events that shaped the evolution of these text editors.
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The history of Vi & Vim goes hand in hand with the history of open-source software. This article looks at the historical events that shaped the evolution of these text editors.
As game developers, we can learn a lot from the past. Let's look at the history of game consoles to understand the driving forces that helped shape the modern gamedev technologies we use today.
Let's review the most important math topics used by game devs, reflect about math education, and discuss techniques that can be used to improve the way we learn new math topics.
MS-DOS game programmers had do deal with several limitations, In this article, we'll go over some of these obstacles and learn how we used the DOS/4GW extender & protected mode to unleash the power of 32-bit DOS.
Isometric games are extremely popular. Let's learn the theory behind isometric projection and how it is used by gamedevs to write isometric-looking games.