April 21, 2021 8:00am by Trilby Beresford Courtesy of Annapurna Interactive British studio Variable State opens up about its chapter-based, dialogue-driven game that features overlapping stories with a supernatural twist. The Independent Gamer is a curated roundup of news from indie gaming, landing here every other Friday. British game studio Variable State teased its upcoming chapter-based narrative adventure Last Stop during a press demo, describing the game as a dialogue-heavy "anthology story," with points of reference, at least in terms of structure, being films like Magnolia or Heat Vision breakdown The game features three playable characters and three converging stories that vary happen concurrently but vary in tone. Its set in a fictional borough of London, which developer and company co-founder Jonathan Burroughs said is an "amalgam of lots of little out of the way parts — not the tourist trap sights and sounds like the Houses of Parliament or Tower Bridge, much more the suburbs, the kind of places you can only get to by taking a half-hour journey on the London Underground."