the player to gain greater historical insight about the period. valhalla is the third assassin�*s creed game to feature this element, called discovery tour: viking age. we must exit the fjord, sail right. how did you approach the discovery tour? was it a case of taking the weapons and killing out of it? i think the idea is that people can enjoy these locations while learning about them. we have created these quests that are basically around empathy, because videogames have a strong component to make people learn, because we feel what our avatars and what the characters are living through. then i shall observe and hopefully learn some new tricks of my own. one of the most famous viking settlements in the uk was in york, and it is here we find the jorvik viking centre, home to a vast array of period artefacts — some of which provided inspiration for the developers. and it�*s here we also find writer and broadcaster danny wallace,