conversations ahead of us about the trade—offs between privacy, content and interoperability. the more time we spend in these digital— the more time we spend in these digital worlds, the more data of ourselves we may be giving up of ourselves we may be giving up and — of ourselves we may be giving up and obviously, but is a privacy— up and obviously, but is a privacy concern. especially if you are _ privacy concern. especially if you are going from one domain to another, you are going from a digital— to another, you are going from a digital work saying to a digital— a digital work saying to a digital gaming zone. do you want — digital gaming zone. do you want the same identity to be associated with both? there are calls _ associated with both? there are calls that — associated with both? there are calls that maybe you would have to verify — calls that maybe you would have to verify your identity and magic— to verify your identity and magic to your avatar, so that people — magic to your avatar, so that people know who you are. but that _ people know who you are. but that in — people know who you are. but that in itself raises a whole bunch _ that in itself raises a whole bunch of _ that in itself raises a whole bunch of privacy concerns are maybe — bunch of privacy concerns are maybe not everyone will be comfortable doing that. microsoft has adapted its workplace meeting software teams for the metaverse by creating a system called mesch, designed to work with a variety of different devices including virtual and augmented reality. ar as at his nine projects graphics on top of the real world using headsets like microsoft's hollow men's or mobile phones. but after nearly