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Detectives are attempting to identify 3-4 people seen running away from a deadly crime scene at the Inner Harbor Monday night.Just before 8:30 p.m., officers fo
A Milton woman has been left with a serious eye injury after being kicked in the face by her horse when it was spooked by a sea lion on Brighton Beach....
THE Citizens Coalition for Change (CCC) press conference addressed by the party's spokesperson Promise Mkwananzi has been disrupted by unknown men.The address h...
Pension Funds Adjudicator advocate Muvhango Lukhaimane believes intelligence services should not be excluded from scrutiny by the public protector’s office.
The job appears to have been created to help improve UK's security against the potential threat of AI and offers a host of benefits, including an initial 25 days holiday
of set destinations, anything can happen. like, we don't know what's going to happen each show, which is kind of terrifying. an epp, i've never heard an epp before. "for my son frank, to be opened upon my death." i still get scared. there are still points where i know what's coming and i still jump. ihope... i hope that they're going to feel scared and feel a bit nervous. but then i hope when these things happen, that there's also a little bit of, like, laughter, you know, there always is. and ijust... i really hope they have fun. director: opening again, please. - the set is a house, complete with living room, kitchen and bedrooms. radio crackles but the real secrets here isn't the ghosts. it's the tech powering it. this is the behind the scenes of this huge set. it fills this entire warehouse. but look up. you can see lots of little sensors. they allow the crew on the outside to know what's happening on the inside and control the different spooks. turns out ghosts are really difficult to employ.
which is kind of terrifying. an epp, i've never heard an epp before. "for my son frank, to be opened upon my death." i still get scared. there are still points where i know what's coming and i stilljump. ihope... i hope that they're going to feel scared and feel a bit nervous. but then i hope when these things happen, that there's also a little bit of, like, laughter, you know, there always is. and ijust... i really hope they have fun. director: opening again, please. the set is a house, complete with living room, kitchen and bedrooms. radio crackles but the real secrets here isn't the ghosts. it's the tech powering it. this is the behind the scenes of this huge set. it fills this entire warehouse. but look up. you can see lots of little sensors. they allow the crew on the outside to know what's happening on the inside and control the different spooks. turns out ghosts are really difficult to employ. so instead, we've got an array of computers that are hiding behind the walls of the house that deliver
this is the behind—the—scenes of this huge set. it fills this entire warehouse. but look up — you can see lots of little sensors. they allow the crew on the outside to know what's happening on the inside and control the different spooks. turns out ghosts are really difficult to employ. so instead, we've got an array of computers that are hiding behind the walls of the house that deliver a lot of the haunting, along with a lot of people who run around the walls of the house and deliver it as well. but the main element of the game is that these audience members have to hunt down these ghosts, which they do, using a couple of devices that we've called the scanner and the amplifier. and those devices conjure up these ghosts through using a number of different pieces of technology. blue flashing light is good. i've got it here. it's searching for the rift, but the rift is in the house. toby, could you close that door? james, you come straight back in. au right. — there's a rift out there. are you thinking