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Rising Popularity of Gaming Events and VR Innovations Propel Global Gaming Headset Market at a CAGR of 10.76% by 2028

/PRNewswire/ -- The "Global Gaming Headset Market (2023-2028) by Product Type, Application, Platform, and Geography, Competitive Analysis, Impact of Economic...

Dublin , Ireland , Shenzhen , Guangdong , China , Laura-wood , Asustek-computer-inc , Turtle-beach-corp , System-corp-genius , Lenovo-group-ltd , Hp-inc , Audio-technica-us-inc

Live streaming market size to increase by USD 29,057.07 million: 49% growth to originate from APAC

/PRNewswire/ -- The Live Streaming Market by Product, End-user, and Geography - Forecast and Analysis 2023-2027 report has been published by Technavio. Market...

China , Germany , Japan , United-states , United-kingdom , South-korea , America , Jesse-maida , Panopto-inc , Technavio-research , Empire-video-productions , Meta-platforms-inc

Live streaming market size to increase by USD 29,057.07 million: 49% growth to originate from APAC

/PRNewswire/ -- The Live Streaming Market by Product, End-user, and Geography - Forecast and Analysis 2023-2027 report has been published by Technavio. Market...

China , Germany , Japan , United-states , United-kingdom , South-korea , America , Jesse-maida , Panopto-inc , Technavio-research , Empire-video-productions , Meta-platforms-inc

Gaming Headset Market Worth USD 12566.76 million by 2027

Pune, Aug. 08, 2022 (GLOBE NEWSWIRE) -- Gaming Headset Market research report is an expert’s analysis that mainly includes companies, types,...

Australia , Japan , United-states , United-kingdom , Argentina , Pune , Maharashtra , India , Brazil , China , Colombia , Canada

Gaming Headset Market: APAC to Occupy 49% Market Share|PC Gaming Headsets Segment to be Significant for Revenue Generation

/PRNewswire/ -- The gaming headset market size is expected to grow by USD 1.19 billion from 2021 to 2026, progressing at a CAGR of 7.51% as per the latest...

China , Germany , Japan , United-states , United-kingdom , Shenzhen , Guangdong , America , Jesse-maida , Data-table-on-technology , Razer-inc , Creative-technology-ltd

Office and Contact Center Headsets Market Size, Share, Trends, Industry Analysis, and Opportunities| Increased User Productivity to Boost Growth

/PRNewswire/ -- The office and contact center headsets market is expected to grow by USD 1.33 billion from 2020 to 2024, progressing at a CAGR of 13% according...

China , Germany , United-states , India , United-kingdom , France , America , Audiofly-pty , Jesse-maida , Panasonic-corp , Gn-store-nord , Sennheiser

$3.36 Bn growth in Gaming Peripheral Market 2021-2025 | Evolving Opportunities in Interactive Home Entertainment Industry

$3.36 Bn growth in Gaming Peripheral Market 2021-2025 | Evolving Opportunities in Interactive Home Entertainment Industry
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United-states , United-kingdom , America , Jesse-maida , Razer-inc , Gn-store-nord , Sennheiser , Microsoft-corp , Technavio-research , Communication-services , Corsair-components-inc , Kingston-technology-co

$3.36 Bn growth in Gaming Peripheral Market 2021-2025 | Evolving Opportunities in Interactive Home Entertainment Industry

$3.36 Bn growth in Gaming Peripheral Market 2021-2025 | Evolving Opportunities in Interactive Home Entertainment Industry
prnewswire.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from prnewswire.com Daily Mail and Mail on Sunday newspapers.

United-states , United-kingdom , America , Jesse-maida , Razer-inc , Gn-store-nord , Sennheiser , Microsoft-corp , Technavio-research , Communication-services , Corsair-components-inc , Kingston-technology-co

Over $3 Billion growth expected in Global Gaming Peripheral Market during 2021-2025

Over $3 Billion growth expected in Global Gaming Peripheral Market during 2021-2025
prnewswire.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from prnewswire.com Daily Mail and Mail on Sunday newspapers.

United-states , United-kingdom , America , Jesse-maida , Razer-inc , Gn-store-nord , Sennheiser , Microsoft-corp , Technavio-research , Communication-services , Corsair-components-inc , Kingston-technology-co

Global Gaming Market Growth in Interactive Home Entertainment Industry


Global Gaming Market Growth in Interactive Home Entertainment Industry | Technavio
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NEW YORK, July 7, 2021 /PRNewswire/ --
The gaming market is poised to grow by USD 125.65 billion during 2021-2025, progressing at a CAGR of over 12% during the forecast period.
Technavio has announced its latest market research report titled Gaming Market by Type, Device, Platform, and Geography - Forecast and Analysis 2021-2025
Here is an Exclusive report talking about Market scenarios, Estimates, the impact of lockdown, and Customer Behaviour.
The report on the gaming market provides a holistic update, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis.

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