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Gamasutra: Colin Anderson's Blog - The Game Design Prism - Vimarsana News

Gamasutra: Colin Anderson's Blog - The Game Design Prism

The Game Design Prism is a collection of five conceptual lenses game developers can use to study their game designs in more detail.

Gamasutra: Josh Bycer's Blog - Making the "Base" of Your Gameplay - Vimarsana News

Gamasutra: Josh Bycer's Blog - Making the "Base" of Your Gameplay

Elden Ring's appeal has caused a lot of uproar about approachability and accessibility options, and I wanted to talk about where developers need to st

Gamasutra: Ian Hamilton's Blog - Global accessibility awareness day 2022 - Vimarsana News

Gamasutra: Ian Hamilton's Blog - Global accessibility awareness day 2022

Collection of announcements, initiatives, launches and events from this year's event

Gamasutra - Updates: GD Mag - Vimarsana News

Gamasutra - Updates: GD Mag

The Art & Business of Making Games. Video game industry news, developer blogs, and features delivered daily

Gamasutra: Winifred Phillips's Blog - Structure for Modular Game Music (Composing for Lineage M: GDC 2022) - Vimarsana News

Gamasutra: Winifred Phillips's Blog - Structure for Modular Game Music (Composing for Lineage M: GDC 2022)

This article discusses the process of creating rhythmic and melodic diversity in a system based on horizontal segmentation for the music of Lineage M: