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Gamasutra: George Jijiashvili's Blog - EA likely to emerge unscathed from FIFA breakup

EA broke up with FIFA, but this will have little impact on �EA Sports FC� games� future success. Meanwhile, FIFA is about to learn about the com

Konami , Ultimate-team , Apex-legends , World-cup , Pro-evolution-soccer , Game-development , Ame-developer , Ame-programming , Ame-programmer , Ideogame , Rtificial-intelligence

Gamasutra: Josh Bycer's Blog - The Cracks in Elden Ring's Combat Design

Elden Ring's design is going to be studied for months, but for this post, I want to be the dissenting opinion that Elden Ring's take on soulslike comb

Library-of-ruina , Elden-ring , From-software , Elder-scrolls , Etrian-odyssey , World-order , Game-development , Ame-developer , Ame-programming , Ame-programmer , Ideogame

Gamasutra: Winifred Phillips's Blog - Techniques for Modular Game Music (Composing for Lineage M: GDC 2022)

In this article series, video game composer Winifred Phillips shares the content of her GDC 2022 lecture, Composing for Lineage M: Modular Constructio

Hollywood , California , United-states , Taiwan , Japan , South-korea , Washington , Library-of-congress , District-of-columbia , America , Sackboy-littlebigplanet-phillips , Winifred-phillips

Gamasutra: Tommy Thompson's Blog - How Townscaper Works: A Story Four Games in the Making

Townscaper, the procedural town-building toy, has been a huge indie success story. I explain how the game can generate towns so easier and gain furth

Germany , Sweden , Japan , Paris , France-general- , France , Copenhagen , Køavn- , Denmark , Stockholm , Japanese , Tom-clancy